{"id":355,"date":"2021-12-21T20:07:57","date_gmt":"2021-12-21T17:07:57","guid":{"rendered":"https:\/\/minecraftbundle.com\/?p=355"},"modified":"2021-12-25T14:19:47","modified_gmt":"2021-12-25T11:19:47","slug":"clear-vanilla-resource-pack","status":"publish","type":"post","link":"https:\/\/www.minecraftbundle.com\/clear-vanilla-resource-pack\/","title":{"rendered":"Clear Vanilla Resource Pack"},"content":{"rendered":"
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This resource pack was created to make Minecraft: Bedrock Edition a lot more clearer and detailed in terms of textures as much as possible. It changes things such as sides of a sticky piston, visual observer texture when activated, and a lot more…<\/strong><\/p>\n The main idea of this resource pack is to implement all the possible useful tools for making redstone systems professionally by distinguishing between similar textures easily.<\/strong><\/p>\n It’s probably the most recommended resource pack for redstoners and technical players on Bedrock.<\/strong><\/p>\n So if you\u2019re a redstone guy or just someone who wants to make life easy, this is definitely the pack for you!<\/strong><\/p>\n <\/p>\n Clear Vanilla Settings:<\/strong><\/p>\n You can now choose the way you prefer the textures of chests and other components in general: ‘Smooth’ \/ ‘Classic’ \/ ‘Tweaked’.<\/strong><\/p>\n To update the option you chose properly, go back to the menu after, exit Minecraft and open again.<\/strong><\/p>\n <\/p>\n Pay attention! you can keep some classic textures, ike redstone lamp by choosing ‘Classic’ option in settings.<\/em><\/strong><\/p>\n <\/p>\n \u00a0\u2022 <\/strong>Redstone Lamp – slightly more darker to make a clear difference between redstone lamp off and redstone lamp on.<\/strong><\/p>\n \u2022 Observer – completely new texture which represent observer activation.<\/strong><\/p>\n \u2022 Hoppers – directional arrows with a locked hopper texture.<\/strong><\/p>\n \u2022 Anvils – retextured to make a clear difference between other states of anvils.<\/strong><\/p>\n <\/p>\n Pay attention! signal strength indication is not available since version 1.17.11.<\/strong><\/em><\/p>\n \u00a0<\/strong><\/p>\n \u2022 Melon Seeds – retextured to make a clear difference between melon seeds and pumpkin seeds.<\/strong><\/p>\n \u2022 Pumpkin Seeds – retextured to make a clear difference between melon seeds and pumpkin seeds..<\/strong><\/p>\n \u2022 Carved Pumpkin – retextured from all sides to make a clear difference between the 3 pumpkin types!<\/strong><\/p>\n \u2022 Jack o’Lantern – retextured from all sides to make a clear difference between the 3 pumpkin types!<\/strong><\/p>\n \u2022 Nether Wart – retextured to make a clear difference between other stages of nether wart.<\/strong><\/p>\n \u2022 Beehives – retextured to make a clear difference between other stages of beehives.<\/strong><\/p>\n \u2022 Bee Nests – retextured to make a clear difference between other stages of bee nests.<\/strong><\/p>\n <\/p>\n \u2022 Regular Piston – retextured from all sides to make a clear difference between sticky pistons and regular pistons.<\/b><\/p>\n \u2022 Sticky Piston – retextured from all sides to make a clear difference between sticky pistons and regular pistons.<\/b><\/p>\n \u2022 Dropper – retextured from all sides to make a clear difference between droppers and dispensers.<\/b><\/p>\n \u2022 Dispenser – retextured from all sides to make a clear difference between droppers and dispensers.<\/b><\/p>\n <\/p>\n \u2022 Smoker – added a lit smoker texture from all sides with fire animation.<\/strong><\/p>\n \u2022 Blast Furnace – added a lit blast furnace texture from all sides with fire animation.<\/strong><\/p>\n \u2022 Furnace – added a lit furnace texture from all sides with fire animation.<\/strong><\/p>\n \u2022 Barrel – retextured from all sides to make a clear difference between closed barrels and open barrels.<\/strong><\/p>\n <\/p>\n Opened barrel texture. Just to tell the difference when someone opens a barrel and you see it from the side of the block.<\/strong><\/em><\/p>\n \u00a0<\/strong><\/p>\n \u2022 Respawn Anchors – retextured from all sides to make a clear difference between other stages of respawn anchors.<\/strong><\/p>\n \u2022 Soul Campfire – retextured to make a clear difference between soul campfires and regular campfires.<\/strong><\/p>\n <\/p>\n The numbers on top of respawn anchors indicate the number of glowstone you have left.<\/strong><\/em><\/p>\n \u00a0<\/strong><\/p>\n \u2022 Trapped Chest – retextured to make a clear difference between regular chests and trapped chests.<\/strong><\/p>\n \u2022 Ender Chest – retextured from inside to match with the other chests.<\/strong><\/p>\n \u2022 Jukebox – retextured to make a clear difference between side of jukeboxes and side of noteblocks.<\/strong><\/p>\n \u2022 End Portal – retextured to make a clear difference between bottom of end portals and bottom of end stones.<\/strong><\/p>\n \u2022 Enchantment Table – retextured to make a clear difference between bottom of enchantment tables and bottom of obsidian blocks.<\/strong><\/p>\n \u2022 Stonecutter – retextured to make a clear difference between bottom of stonecutters and bottom of smooth stone blocks.<\/strong><\/p>\n \u2022 Lectern – retextured to make a clear difference between bottom of lecterns and bottom of oak planks.<\/strong><\/p>\n \u2022 Crafting Table – retextured to make a clear difference between bottom of crafting tables and bottom of oak planks.<\/strong><\/p>\n \u2022 Fletching Table – retextured to make a clear difference between bottom of fletching tables and bottom of birch planks.<\/strong><\/p>\n \u2022 Cartography Table – retextured to make a clear difference between bottom of cartography tables and bottom of dark oak planks.<\/strong><\/p>\n \u2022 Smithing Table – retextured the bottom.<\/strong><\/p>\n \u2022 Loom – retextured the bottom.<\/strong><\/p>\n \u2022 Daylight Sensor – retextured to make a clear difference between the two modes of daylight sensors.<\/strong><\/p>\n \u2022 Bookshelf – retextured to make a clear difference between bottom of bookshelves and bottom of oak planks.<\/strong><\/p>\n <\/p>\n Pay attention! you can keep the classic trapped chest texture by choosing ‘Classic’ option in settings.<\/strong><\/em><\/p>\n \u00a0<\/strong><\/p>\n \u2022 Pressure Plates – retextured to make a clear difference between pressure plates and their corresponding block.<\/strong><\/p>\n \u2022 Buttons – retextured to make a clear difference between buttons and their corresponding block.<\/strong><\/p>\n <\/p>\n Pay attention! you can keep the classic buttons and pressure plates textures by choosing ‘Classic’ option in settings.<\/strong><\/em><\/p>\n \u00a0<\/strong><\/p>\n \u2022 Infested Stone Blocks – retextured to make a clear difference between regular stone blocks and infested stone blocks.<\/strong><\/p>\n \u2022 Infested Deepslate Blocks – retextured to make a clear difference between regular deepslate and infested deepslate.<\/strong><\/p>\n <\/p>\n \u2022 Waxed Copper Blocks – retextured to make a clear difference between copper blocks and waxed copper blocks.<\/strong><\/p>\n <\/p>\n \u2022 Terracotta & Wool Blocks – retextured, added borders to them with option to go back to original textures by choosing ‘Classic’ option.<\/strong><\/p>\n \u2022 Glass Blocks – added smooth glass textures – ‘Smooth’ option only.<\/strong><\/p>\n <\/p>\n Pay attention! you can keep the classic wool, terracotta and glass blocks textures by choosing ‘Classic’ option in settings.<\/strong><\/em><\/p>\n